What am I getting?
Benefits were difficult to scan, and the differences between membership levels were unclear.
ELECTRONIC ARTS / CLUB POGO
I led the subscription experience redesign, connecting membership value, plan selection, and an editable checkout for guest, free, and Club players.
THE EXPERIENCE / ORIGINAL INTERACTION RECORDING
Benefits, plan comparison, and FAQs in one continuous experience.
Original prototype recording. Plans, prices, and offers shown are historical design content.
Open original animation ↗Project-level results reported in the original case study. Measurement details below.
The existing plan page lost 51% of visitors. Players struggled to compare membership benefits, find plan and cancellation details, and change their selection at checkout. The business needed more subscriptions; players needed a clearer decision.
Benefits were difficult to scan, and the differences between membership levels were unclear.
The previous flow separated benefits, plan information, sign-in, and selection across five steps.
Checkout did not provide an edit option for the final plan selection.
I led cross-functional brainstorming and competitive analysis, then used existing player studies and questionnaires to refine the direction. Product, Engineering, and content partners contributed constraints and ideas; EA’s research team supported A/B testing of the benefits and checkout concepts.


The new flow combines benefits and plan information, preserves plan editing at checkout, and closes with a welcome page. Signed-in players can skip sign-in; entry paths support guest, free, and existing Club members.
BEFORE / FIVE STEPS
Players revisit the plan decision across separate pages.
AFTER / ONE CONNECTED JOURNEY
The sequence includes a new completion step, rather than treating payment as the end of the experience.
I used wireframes and a clickable prototype to explore hierarchy and interaction, then developed the final interface through iteration and research feedback.
DECISION 01 / UNDERSTAND
The recorded concept and the complete page below show the same direction: explain the membership value, compare plans, then answer questions within the page. The original screen is shown in full so the hierarchy can be reviewed from top to bottom.

DECISION 02 / CHOOSE
Players can change the selected plan at the final step. Relevant offers sit within the purchase context, balancing commercial needs with control over the selection.

INTERACTION DETAIL / BEYOND THE HAPPY PATH
These two checkout explorations show different conditions: an offer applied to the order, and a payment-method restriction on trial eligibility. They are supporting states, rather than additional steps in the main flow.
DECISION 03 / CONTINUE
The welcome page confirms the new membership and points players toward the experience they joined for. It completes the journey beyond the transaction.

I worked with EA’s internal research team on A/B testing of the benefits and checkout concepts against the previous experience, and applied feedback to the design. The feature launched on September 8, 2021. The original study reports +120% click-through to checkout and +70% subscription conversion from the benefits page.
The most consequential change was bringing information and control closer to the moment they were needed. Different player types could enter from different places while sharing a coherent purchase experience.
Supporting materials are available in their original, uncropped form. The main narrative above focuses on the membership decision, checkout control, and completion.